If you are going to make a substantial time investment in a game, you should at least like your companions. In a new trailer, the character designer for Ni no Kuni II: Revenant Kingdom, Yoshiyuki Momose, talks about how to design characters that anyone can relate to with multiple dimensions. Being cute is also necessary.
In a little under four minutes, we learn some interesting tidbits of info. One character’s face took a month to be created and approved, because it didn’t quite match up with expectations. Another was approved immediately.
On the visual side, the cel animation is as difficult to make as it is amazing to watch. We have no idea how the game will play, or if it will be good, but no one can deny those stunning cutscenes. The animators have tried to add a visual depth to every character to accompany the emotional depth.
Yoshiyuki Momose has a great resume. He worked at Studio Ghibli on films such as Porco Rosso, Princess Mononoke, and the superb Sprited Away. He was also nominated for a BAFTA for artistic achievement on Ni no Kuni: Wrath of the White Witch. Everyone in the video respects him quite a bit, and we can see why.
Ni no Kuni II: Revenant Kingdom was delayed to March 23rd, but that will be here in no time. Until then, check out the behind the scenes trailer to learn more about the characters and watch that gorgeous animation.
Jason became terminally addicted to videogames after receiving the NES at an early age. This addiction grew to include PC gaming and was cemented with the launch of the PS2. From then on, he was afflicted with epic RPGs, tense shooters, and deep strategy games, never becoming skillful, but never able to quit. He continues to play games (poorly) and share his passion for them to anyone willing to listen.
Bandai Namco Press Release