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Fallout’s Latest Patch Improves Graphics – However Performance Takes A Slight Hit

The wonderful Digital Foundry, over at Eurogamer, have taken the latest Fallout 4 update, patch 1.03, out for a spin. They found some interesting results. First and foremost there’s a slight graphical improvement in the console versions of the game. The game’s draw distance for geometry and foliage has been improve, which should result in less unsightly pop-in as you explore the Wasteland. Things like cars, bollards, roads and other scenery can now be rendered from further away meaning the game should look that bit better all-round.

However, this is a Bethesda game, so what’s the catch? Are all the A.I. walking around without heads? Are players falling through the map? Is the game now just plain broken? Well actually, according to Eurogamer, the catches are few and far between. The only real issue for the PS4 version comes in Diamond City. Apparently the frame-rate drops 2-3fps in that area, but honestly that’s not too bad and if the trade off is an all-round better looking game we’ll suck it up and take the loss of a few frames in one area.

The only other thing of note is that the patch clocks in at a very reasonable 500MB and you can check out Eurogamer’s full article by clicking the source below. Oh and Bethesda also had a little something to say about DLC over on Twitter, here’s two direct quotes.

  1. We know you’re ready to learn what’s coming for Fallout 4 DLC. We’re not far off, and we think you’ll be excited.
  2. We’re also doing a complete overhaul of Fallout 4 Survival mode. Food, sleep, diseases, danger and more. Stay tuned.

This should be more than enough information to satisfy Fallout’s fans for another little while. The second Tweet makes it sound like Fallout: New Vegas’ hardcore mode might just be making a return. Scavenging for enough food to make it through the day might just become the post-apocalypse’s next big craze.

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