God of War, the hotly anticipated reworking of the iconic series, is set to invade our PS4s in just under a month’s time and details of the epic game from Santa Monica Studios are emerging. The game’s campaign generously offers 25 to 35 hours of gameplay with four difficulty settings to choose from:
- Give Me A Story
- Give Me A Balanced Experience
- Give Me A Challenge
- Give Me God Of War
The Give Me God Of War setting will not only be the most challenging, it will also offer an almost completely different experience. Be forewarned, once you select this mode, there’s no going back unless you restart your game from the beginning. According to Cory Barlog, the God Of War mode isn’t just about ”make things hard” it changes up the enemies faced by introducing new ones that you will only face in the difficult mode.
No matter what difficulty level you decide to play God Of War on the immersive experience won’t be broken by loading screens thanks to the ”single shot effect,” which delivers the game as one unbroken shot from start to finish. Cinematography director, Dori Arazi initially thought that a game presented as one single take was impossible but the team at Sony Santa Monica were up to the challenge. Check out the behind the scenes video up above with Arazi as he discusses making the impossible single shot experience possible.
God Of War’s stunning graphics look tailor-made for everyone’s favourite PS4 feature, Photo Mode. Unfortunately, the game will not launch with the ability but it’s definitely something Cory Barlog would like to see added in a future patch. Barlog told Daily Star UK, “The photo mode has got to be something really cool. Like people have sort of raised the bar on photo mode. So, I’m not talking about it much right now because I think we need to do something really cool.”
Are you as excited as we are about God Of War? Let’s talk about it in the comments below