The Nintendo DS game will be getting one hell of a remaster because it’s coming to the PlayStation 4 in April. In fact, it will be getting “mapped” by developer Digital Continue. They’ve worked on keeping the visuals and core gameplay intact, while revamping the user interface, adapting controls, remastering the music, and adding a new progression system. The full set of remaster features are below.
- New progression system automatically unlocks new turrets at specific story plot points
- Brand new Antonia Defense Battles featuring a new map
- All music remastered in high definition, with orchestrated introduction and ending
- Player controls remapped for keyboard/mouse and gamepad input
- Revamped User Interface, customized for HD resolution, including all new GUI Art
Character portraits refactored in High Resolution
“We had the great opportunity to work with people from the original development team of Lock’s Quest, and things clicked right off the bat,” comments Reinhard Pollice, Business and Product Development Director at THQ Nordic. “It is one of those hidden gems and a fan-favourite, so when things fell into place, we quickly decided to do this.”
“I always felt Lock’s Quest deserved a multi-platform release, and it’s exciting to help that vision come to pass all these years later,” added Digital Continue Co-Founder & CEO, Joseph M Tringali. “The incredible pixel style translates well to console, and we were fortunate to include many high-resolution assets that weren’t in the original. It was great to work with a partner like THQ Nordic, who understands and respects the creative process, and was dedicated to both preserving and enhancing this fan favorite.”
The cult real time strategy/role playing game will launch for the PlayStation 4 sometime in April of this year. Lock’s Quest originally released for Nintendo’s handheld back in 2008 to very positive reviews. Here’s hoping the translation process goes well as so many other experiences have before it.
THQ Nordic Press Release