Monster Hunter is going to made into a film. Capcom announced that it will be written, directed, and co-produced by Paul W. S. Anderson. For anyone that is unfamiliar with him, he has directing and writing credits for Resident Evil moves (also a Capcom franchise), directed the orginal Mortal Kombat movie, and wrote and directed Death Race starring Jason Statham. He is also the director on one of the greatest modern horror movies, Event Horizon, so that should balance out some of the less than great films on his resume.
Capcom is understandably pleased and with good reason. Another one of its popular babies is going out into the world. The Monster Hunter Series Producer, Ryozo Tsujimoto, hopes this will make the fans happy and make new fans.
“After living and breathing in the universe of Monster Hunter for 14 years we are thrilled with enormous anticipation to see our creations adapted for a theatrical release. Monster Hunter’s fan base has exploded over the past year with the runaway success of the game Monster Hunter: World™. It is our hope long-time fans and new alike will join us on this exciting exploration of the Monster Hunter universe.”
Since it’s only in pre-production, details are pretty thin. The working title is currently Monster Hunter, but I would be surprised if it didn’t have a subtitle or two. As for plot, “the film tells the story of two heroes who come from different worlds to defeat a shared danger, the powerful, deadly and magnificent monsters that inhabit the land. Along the way viewers will make new discoveries and encounter familiar faces and beloved characters from the games like the Admiral.” If it looks good and has the right budget for special effects, I would probably watch that.
There is no target date for release, but it will probably be a while. My completely uneducated guess is 2020 (probably later), so we will have to make do with Monster Hunter games for now.
Press Release from Capcom
Jason became terminally addicted to videogames after receiving the NES at an early age. This addiction grew to include PC gaming and was cemented with the launch of the PS2. From then on, he was afflicted with epic RPGs, tense shooters, and deep strategy games, never becoming skillful, but never able to quit. He continues to play games (poorly) and share his passion for them to anyone willing to listen.