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Mutant Year Zero: Road to Eden Takes Inspiration from the Hitman Series

I didn’t really understand what Mutant Year Zero: Road to Eden was until I saw the game in action. A new trailer from the developer goes even further to explain how the game plays and why they chose to structure it that way.

The team at The Bearded Ladies classify it as a “tactical adventure”. It incorporates stealth with traditional tactical gameplay and some exploration. It feels fresh, because they admit no on has really tried to push the tactical genre. It’s a style they love, but they are bringing some new ideas.

The ideas are fueled in part from the experiences of the staff. At least half of the studio used to work on Hitman. By marrying the stealth and setup ideas to the tactical combat, they speed up a lot of the boring slower parts of the game to get you into and out of combat more quickly. The turn-based combat still relies on you making good decisions to win, so the feeling of victory is still there for the aspiring general.

The concept is based on the pen and paper RPG, but there is a story, world, and characters to discover. You will be scavenging for supplies, killing enemies, and bringing the loot back to your hub in the Ark. The Ark is a place for upgrades, but your characters can mutate and switch mutations in the field to give you an advantage.

Check out the trailer for more info. Mutant Year Zero: Road to Eden releases on December 4th, and it is a very interesting twist for a typically rigid genre.

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Press Release from Funcom

Jason became terminally addicted to videogames after receiving the NES at an early age. This addiction grew to include PC gaming and was cemented with the launch of the PS2. From then on, he was afflicted with epic RPGs, tense shooters, and deep strategy games, never becoming skillful, but never able to quit. He continues to play games (poorly) and share his passion for them to anyone willing to listen.

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