Sniper Ghost Warrior 3 was released this week, but unfortunately it wasn’t without flaws. The title was plagued by above average loading times and no multiplayer mode, to the annoyance of players worldwide.
In a moment of admittal (guilt?), CI Games offered an explanation; the longer loading times when starting the game helped reduce times during restarts or checkpoints.
But now they have accepted it is not good enough and have resolved to fix the issue. Good, no?
Well, in a way, no. The developer went on to say that only after they are satisfied with the improvements will they then release further content… including the currently absent multiplayer mode.
CEO Marek Tymiński made the following statement.
First off, we’d like to thank everyone who has supported us in our endeavor to make the best sniper experience possible. It takes a huge amount of effort in order to make a game on the scale of Sniper Ghost Warrior 3, and we’re committed to making the game even better as we continue to support this past release.
The game is being received well in the market and we are collecting valuable feedback from players and are actively taking steps to make sure that Sniper Ghost Warrior 3 is even better moving forward. So, I wanted to explain what our plans are in support for the game:
Before we release any more content for the game, we have dedicated staff working diligently to further optimize Sniper Ghost Warrior 3 to ensure fewer issues with framerate and loading times.
Only once we feel that proper headway has been made on the system performance, will we begin adding extras such as the much-requested multiplayer component.
We’re 100% committed to making the best game we can. Thanks again to all of the people who have supported us so far. We couldn’t have done this without you.
Perhaps it shouldn’t have been released with the issues it has but at least CI Games are planning to put things right. Let us hope that it isn’t two long before co-op play is available.