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Welcome to Paititi in New Shadow of the Tomb Raider Trailer

Shadow of the Tomb Raider is releasing September 12th, and it’s time to see the sights. The latest trailer shows off the hidden city of Paititi. It is the largest hub area in a Tomb Raider game. Based on the past two games, that should make it enormous.

Paititi has a wide variety of terrain. There is the actual city with different areas filled by people. One of these areas is a market where you can barter with the locals for supplies and new outfits. (Am I the only one that picks the outfit I like the best, not necessarily the most beneficial? Raid those tombs in style, Lara!) You can also receive sidequests and tomb and crypt locations.

Surrounded by lush jungle, those tombs and crypts are located outside the city, and the trailer indicates a greater amount of skills and exploration will be required to access them and overcome their challenges. One part shows you climbing a rocky outcrop, and another shows you swimming through some dark waters to reach an entrance. In order to reach the underwater location, you will have to increase your skill with holding your breath.

The trailer also reveals you can customize the difficulty in Shadow of the Tomb Raider. Puzzles, combat, and exploration can be independently changed to easy, normal, or hard difficulty. In the case of exploration, a hard difficulty will remove the white paint showing you where to climb. It’s an interesting choice that I would like to see explored in other games.

The trailer is just shy of ten minutes long, and it looks incredible. Without a doubt, the second half showing you the tombs is very impressive. Since they are my favorite parts, maybe that is just me. Either way, get your passport ready for September 12th when Shadow of Tomb Raider takes us to Paititi and other exciting locations with the adventurous Lara Croft.

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Press Release from Square Enix

Jason became terminally addicted to videogames after receiving the NES at an early age. This addiction grew to include PC gaming and was cemented with the launch of the PS2. From then on, he was afflicted with epic RPGs, tense shooters, and deep strategy games, never becoming skillful, but never able to quit. He continues to play games (poorly) and share his passion for them to anyone willing to listen.

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