Doesn’t that headline sound familiar? Yeah, we thought so as well. It sounds an awful lot like Dishonored, a game which famously starred an assassin that you could play the entire game as – and complete – without killing a single soul.
Ubisoft isn’t forcing players to play a certain way, or at least that’s what the game’s director, Danny Belanger, is saying over on the PlayStation Blog.
“We’re using three playstyles to talk about the game. The combat hacker – who is more proactive and uses hacks to take down people. There’s the ghost hacker – they can use hacks to distract and make noises. And then there’s the trickster hacker. They can finish a whole mission without actually physically being there,” said Belanger.
It’s always nice to have options, and it’s always nice to hear developers so keen on telling players all the different ways there are to play a game, but it’s another thing to see it in action. We’re cautiously optimistic about Watch Dogs 2, even if the main character does look like a total hipster gimp.
Is Watch Dogs 2 on your radar, or did the first installment leave a sour taste that not even your laptop’s battery acid can get rid of? Hack a comment down below. But please, don’t hack our lovely new site.