Assassin’s Creed Valhalla Gets Adaptive Trigger Support In Patch 1.010

Assassin’s Creed Valhalla may have a rival in Cyberpunk 2077 when it comes to bugs. But to be fair on the viking epic, the team are at least trying to put things right quickly. That’s because it has just received another update – patch 1.010, to be precise – which comes bundled with a little treat for all you PlayStation 5 gamers. That is, it now supports the DualSense’s Adaptive Triggers whenever you’re firing your bow.

Not too bad, eh?

In theory, this means the action will now feel more lifelike as you sense the tension growing in the string (along with the build up in potential energy that is eventually converted to kinetic energy). And it will even feel different depending on which bow you’re using. But in reality this means a single finger will grow a lot tireder than the rest as it is forced to do more work.

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However, they do say there’s no gain without pain, so perhaps that’s the price (read pain) you have to pay for this update.

From what I’ve read online, the feature has come as quite the surprise to players who didn’t realise it was being implemented. So, if you were naive to the match’s full capability, then I am happy to have enlightened you. Be warned, though, some are finding it a little hard to get to grips with. So, it’s probably wise to practice a bit before you use it in a life or death situation. Unless you like living on the edge, that is!

Source: Twitter hype and Pushsquare 

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