If you are in the market for a new set of gaming headphones to go along with your new console, it’s a saturated market with more products than you can possibly imagine. It’s about to grow even bigger. Earlier this year, I tried and loved the Audeze Mobius headphones (review), and the company let us know that the new Penrose gaming headphones were available now. We’ll review them in the next few weeks and give you the inside scoop, but the info online looks good, especially in one area.
The official page for the headphones dumps a lot of tech info starting with the three ways to connect. The best way is over the 2.4 Ghz USB connection. It’s lossless, so it should give you the highest quality sound. Bluetooth 5 is included to connect, but it isn’t lossless. You can connect to two sources by utilizing the USB and Bluetooth to connect to a console and a phone. In a pinch, you can also use the AUX connection to plugin directly to your controller.
The big news here for PS5 gamers is in the FAQs at the bottom. I may have missed it, but Sony hasn’t been 100% clear on the 3D tech and what makes one headset compatible over another, except to confirm the new PlayStation-branded Pulse headset is compatible. The Penrose FAQs shows how the headset will appear as a source, and that it is compatible for Tempest 3D audio.
Will Penrose and Penrose X support Dolby Atmos, DTS-X, Windows Sonic, Tempest, etc for 3D audio rendering?
- Both versions of Penrose appear to the source device as a 2-channel USB headset, so any processing that happens upstream will be transmitted appropriately. As long as the headset is not required to do any processing of its own, any spatial audio system will work.
Rounding out the specs, we have a nice microphone and the return of the 100mm planar magnetic drivers. The drivers were very nice in the Mobius, so I’m looking forward to testing them again.
Until we have the unit in hand, I don’t know how it will sound or function, but our review will be as thorough as we can make it with any good or bad as usual.
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Jason became terminally addicted to videogames after receiving the NES at an early age. This addiction grew to include PC gaming and was cemented with the launch of the PS2. From then on, he was afflicted with epic RPGs, tense shooters, and deep strategy games, never becoming skillful, but never able to quit. He continues to play games (poorly) and share his passion for them to anyone willing to listen.