PSVR has the power to create worlds that let us see what we want to see, but Blind will take that away. You start the game by waking up and realizing your sight is gone. You can only use echolocation to find your way through a strange house, and you have no idea how or why you are there.
You are not alone, and that may not be comforting. The mysterious Warden tells your character there is no one else there but her, but she sees other people in the midst of arguments or unhappiness. We could be going out on a limb here, but the crib full of skulls is a sure sign that something is not quite right.
The original idea for Blind came from the winner of a game jam in Turin, Italy. It was taken to GDC in 2014, and they have been working on it as a VR-only title since then. The developers have shared that, between the puzzles and discovery, it will take around four to five hours to complete.
We don’t have an official price or release date for PSVR, but we look forward to sharing our thoughts on the final game when it releases later this year.
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Jason became terminally addicted to videogames after receiving the NES at an early age. This addiction grew to include PC gaming and was cemented with the launch of the PS2. From then on, he was afflicted with epic RPGs, tense shooters, and deep strategy games, never becoming skillful, but never able to quit. He continues to play games (poorly) and share his passion for them to anyone willing to listen.