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Call of Duty: Black Ops 3 Update 1.24 Brings the AK47 to the Zombie Party

The dead-in-denial don’t stand a chance as the AK47-U is one of two new weapons added to Call of Duty: Black Ops 3’s Zombies Chronicles in the latest update, 1.24. The M1911 pistol completes the line-up.

The remainder of the patch notes, found below, are filled with the usual bug fixes and stability improvements. Will you be bugging out with these two bangers, or are you happy with your current “little friend”? Comment below 🙂


  • General Stability Improvements.



  • Added the M1911 and AK74-U to Zombies Chronicles
  • Updated wall buys in specific maps with the stg-44 and mp40
  • Fixed a bug that would cause a player’s screen to shake when another player fired the Mark II
  • Fixed an issue where “Turned” zombies would continue to display bullet impacts and play bullet impact sound effects
  • Fixed an issue where the magic box would stop functioning after a fire sale
  • Addressed various exploits across all maps
  • Fixed various collision and pathing issues


  • Fixed an issue where players were downed immediately after teleporting into the Dark Arena


  • Increased the volume of the excavator voice over audio
  • Fixed an issue where players can get launched into the air after walking off a gravity lift
  • Fixed various bugs that would occur if the player was in Area 51 during the rocket launch sequence
  • Various hacker tool bug fixes
  • Fixed an issue that would cause lighting to stream in slowly after teleporting from Area 51
  • Fixed a bug where the Gersh device would not function in certain areas of the map

Shi No Numa

  • Fixed an issue where flogger kills were not counting towards the Trapeze Artist challenge


  • Balanced the Panzersoldat’s health
  • Fixed an issue where the Panzersoldat could get stuck inside walls
  • Fixed various Panzersoldat pathing issues and bugs
  • Fixed an issue where players could take damage after being stomped by the robot while wearing the golden helmet
  • Fixed an issue where players were getting downed by the robot while in the trenches
  • Fixed various Elemental Staff bugs and exploits
  • Fixed Templar pathing issues
  • Fixed an issue where the robot hatch would fail to open after being hit
  • Fixed an issue where all perk machines would stop functioning after a generator had been recaptured
  • Reduced buyable door prices in the starting area while playing online solo games
  • Players will receive a double points powerup after capturing the first generator while playing in solo games
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