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Call of Duty: Modern Warfare Update 1.08 Out Now on PS4, Fixes Spawn Traps and More

There’s a new update available today for Infinity Ward’s gnarly shooter, Call of Duty: Modern Warfare. The latest update for Modern Warfare – version 1.08 – brings a slew of fixes and tweaks. The big one that many online players will be pleased about is the fix to spawning in the Picadilly map, which some unscrupulous players have been using to trap the enemy team into a never-ending cycle of spawn, die, spawn, die, rage.

The full patch notes can be found down below, courtesy of Infinity Ward:

Call of Duty: Modern Warfare PS4 Update Version 1.08 Patch Notes

GENERAL FIXES:

  • More backend fixes to prevent crashes and improve stability across all modes and all platforms

Riot Shield:

  • Fix for a bug where a player using the Riot Shield would not take explosive damage during certain situations

  • Fixed an issue where the Riot Shield would stow on the players back when using Stim. (Tactical)

Footsteps

  • Adjusted to always play walk footstep sounds when in ADS and crouch independent of speed

  • Increased the speed in which you can remain using the walk footstep sounds by slightly pressing on the movement stick

Challenges

  • General fix for the UI and Challenge state getting out of sync. We’ll continue to monitor and make additional fixes as needed in future updates

  • Fix for a challenge related error that could occur; DEV ERROR 5476

  • Fix for Mission Challenge description, “Get Kills with a Burst Weapons” being too vague.

Piccadilly:

  • Spawn tuning while playing TDM and Domination

  • Domination flag adjustments; B Flag is now near the busses instead of the center fountain

Weapons:

  • ARs: Minor hip spread adjustment

  • 725: Reduce range

  • M4: increase hip spread, decrease damage to the head

  • FAL: Reduced recoil, increased ADS speed

  • EB-14: Increase ADS speed

  • Miscellaneous ammo reserve adjustments upon spawning to be in-line with other weapons of their class

Special Operations:

  • Fix for a bug where a player using the Overkill perk with an SMG as their secondary would sometimes spawn without a primary weapon when joining a match in progress

Source: Reddit

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