CD Projekt RED is hard at work on Cyberpunk 2077, but they are taking us back to Geralt’s neck of the woods. Thronebreaker: The Witcher Tales is a card-battling RPG with 30 hours of story and more than 75 side quests. It puts you in charge of an army and fans of GWENT should be right at home.
You can pre-order the game starting today, and there is a list of digital items including an artbook, the soundtrack, concept art, a graphic novel, and some GWENT items. This all seems pretty standard for the digital pre-order, but it’s what they say about these items that should make you stop and wonder.
The co-founder of CD Projekt RED, Marcin Iwinski, throws down the gauntlet to other companies by letting you know that those items will be yours, even if you don’t pre-order it. In a direct statement, he makes the company’s thoughts on the matter crystal clear.
“Pre-orders start later today and Thronebreaker includes some pretty awesome digital goodies. However — and I think it’s important to add this — these are not exclusive to gamers who pre-order. When buying our games, everyone gets the same in-game content. Doesn’t matter if you pre-order it or buy it after launch. We don’t want to lure you in with ‘exclusive item’ bullshit. For us, pre-orders are all about the anticipation and excitement, and — most importantly — showing support for the studios and games you love. So, if what you see and read in the previews appeals to you, we welcome your pre-order with open arms. However, if you need more time and would rather wait for reviews, do take your time and buy post-launch — you won’t miss out on any of the goodies.”
Once again, the company goes it’s own way, and we hope this kind of crazy thinking catches on in the industry, but don’t hold your breath. If it’s enough to sway you and your wallet, Thronebreaker: The Witcher Tales will release on December 4th for $29.99 or €25.89.
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Jason became terminally addicted to videogames after receiving the NES at an early age. This addiction grew to include PC gaming and was cemented with the launch of the PS2. From then on, he was afflicted with epic RPGs, tense shooters, and deep strategy games, never becoming skillful, but never able to quit. He continues to play games (poorly) and share his passion for them to anyone willing to listen.