With Gamescom on the horizon, Dark Envoy was just announced. There is the usual announcement trailer to whet your interest, but there is no gameplay. That’s not stopping me from being curious and a little excited about it. It’s a CPRG that’s trying to do some new things in an established genre. If you want the back of the box bullet points, it’s a non-linear, turn-based, tactical RPG, but it doesn’t stop there.
The game tells the story of siblings, Kiros and Kaela. They want to leave their mark on the world and fix up their parents old airship to start a journey to make that happen. That world is in constant turmoil as magic, old races, and dark technology all fight against each other without any one of them being completely in the right. Losing means being wiped out, not just defeated. The story is being written by Michael Chatfield, an Amazon top 100 science fiction and fantasy writer.
The airship will act as a base as you chase down treasure and adventure in dungeons and dangerous places. Since the game is non-linear, you will be able to move to a location and even revisit it for a harder fight. The map changes over time, so you may only be able to see a certain place at a certain time. This is intentional, and you will not be able to see everything on your first time through the game.
Player choice will be a critical part of the game. The developers are saying that you can save or destroy the world, and the game features multiple endings. There will be a lot of quests and events and fifteen different classes to play. Some will need to be found in the world. You can also choose to play with others in co-op or in a Player vs World mode. It makes Player 2 the final boss, and they try to hunt you down and kill you.
Even though we won’t be attending, Dark Envoy will be at Gamescom. It’s looking interesting, so I’m hoping more info is released. We do have a long while to wait for that release. It won’t see time on our PS4 (or maybe PS5) until Q3 or Q4 of 2020. For now, you can check out the screenshots, and I’ll be keeping an eye on this one.
Jason became terminally addicted to videogames after receiving the NES at an early age. This addiction grew to include PC gaming and was cemented with the launch of the PS2. From then on, he was afflicted with epic RPGs, tense shooters, and deep strategy games, never becoming skillful, but never able to quit. He continues to play games (poorly) and share his passion for them to anyone willing to listen.