Cyberpunk 2077 seems to be mirroring The Witcher 3 in a number of ways. Not only will the upcoming title, spearheaded by the same parent company as Geralt’s adventure, enjoy a ‘call your own ride‘ mechanic but it will also boast a hearty DLC schedule post launch.
But that’s not going to come at the cost of the base game, which is going to be the full story at launch.
This is good news for players who may have been worried that part of the plot was going to be stripped away from the main game and resold to us as additional content. A move that has been seen in the industry before. But CD Projekt RED were determined to recreate the depth of storyline enjoyed in The Witcher 3, which then naturally leads on to the desire to continue the adventure – the perfect precursor for DLC pushing. Or a sequel.
This commitment to honest development came from UI coordinator, Alvin Liu, who was in discussion with Prima Games. He said:
“We want to make sure everything’s complete, but we also want to build open worlds.
“I know when I was playing The Witcher 3 and I finished everything, I still want to know what everyone was up to. I think we’re going to have opportunities like that as well for Cyberpunk 2077.
“We’re not withholding content, we’re not withholding story for the future to try to, you know, monetize it or sell it in pieces or anything like that. You’re going to get the whole, full value game here”
Unfortunately, the base game itself is still ten months away. And any further content but a pixel in the distance. Therefore all expectations are largely unsupported. But surely after the success of The Witcher 3, Cyberpunk 2077 is going to be mecha brilliant? There’ll be a lot of disappointed bots if not!
Living life one Batmobile chase at a time. When she’s not writing about video games, she’s writing terrible jokes that even a Christmas cracker would be embarrassed to share.