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Cyberpunk 2077 Patch 1.2 Brings With it 44 Gigabytes of Change

The latest patch for Cyberpunk 2077 is available to download now. But even if you’ve got a super duper internet provider, you could be waiting some time to test it out – at 44GB, the patch is bigger than some new games. But we don’t really care how big it is, so long as it works. 

Cyberpunk 2077 has today received its latest patch. However, update 1.2 has a lot resting on its shoulders. At 44GB in size, it’s also carrying a lot of weight around its middle. But will we actually be able to see the difference? It’s okay to be doubtful.

I say that because we’ve been promised a lot before only for the latest fixes to bring a whole host of new problems with them. And I’d like to say CD Projekt RED has probably learnt from their mistakes by now, but nothing is for certain in this industry. Hence, I will hold my judgment until opinions are out.

Surprisingly, the patch notes preceded the patch’s launch – meaning we knew what it was bringing before we were offered the chance to install it. But they are quite the novel, so if you haven’t read enough today, make sure to check them out here. However, if you are word-phobic, please allow me to assist.

Handfuls of bugs are addressed (thankfully) in patch 1.2, spanning the open world, missions and user interface. Its performance on the PlayStation 4 is tackled head on, along with other “lesser consoles”, and there’s a whole new steering slider that is designed to improve the feel of driving. Death defying falls are no longer possible by simply sliding at the right time, whilst invisible guns have been redrawn. Finally, standing corpses can no longer ignore gravity and vanishing police are being redeployed to actually carry out their duties.

You know, bugs that are very easy to overlook in the first place…

Source: Cyberpunk

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