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Cyberpunk 2077 Patch 1.22 Fixes Its Frequent Flyers Scheme, Patch Notes Here

In yet another update, CD Projekt RED continues to fix the now infamous Cyberpunk 2077. But it seems as though the hard work is paying off as the game is starting to play a lot better and the patch notes are getting shorter. That’s not to say it’s anywhere near finished – that’ll be the day, eh? – although the problems must be getting more manageable by now. So much so that I wonder what the last fix will be?


Cyberpunk 2077 has received another patch on the PlayStation 4, which promises to bring a string of fixes yet again to the game. And if the previous update is anything to go by (patch 1.21), the enhancements should be noticeable to say the least. So far, the game has made a steady yet undoubted improvement that is starting to gather positive comments. But let’s just hope the fixes keep on coming.

I’m hoping for a native PlayStation 5 that delivers what was originally promised, and I can’t begin to imagine what target Sony has set for its PlayStation Store’s return…

The update also affects the PlayStation 5’s backwards compatible version, so the improvements can be enjoyed by all. Plus, you can read all about them below in the full patch notes that I’ve copied in. But if you’re simply looking for a quick preview, I can help with that too.

For starters, a glitch in Johnny’s appearance – triggered by the Nomad Car – has been fixed. And the frequent flyers achievement will now count the Metro: Memorial Park dataterm towards its goal. Your phone will open  in the apartment at the start of a particular mission, plus Takemura will teleport from the docks when he’s a little stuck. Finally, you won’t be disarmed after interacting with a pesky little maintenance panel in Riders on the Storm and clipping in the NPCs’ clothing will no longer ruin their fashion sense.

Enjoy!

Patch Notes For Cyberpunk 2077 1.22

Quests & Open World

  • The Metro: Memorial Park dataterm should now properly count towards the Frequent Flyer achievement.
  • Fixed glitches in Johnny’s appearance occurring after buying the Nomad car from Lana.
  • Fixed an issue in Gig: Until Death Do Us Part where it was not possible to use the elevator.
  • Fixed an issue in Epistrophy where the player could get trapped in the garage if they didn’t follow the drone and ran into the control room instead.
  • Added a retrofix for the issue we fixed in 1.21, where Takemura could get stuck in Japantown Docks in Down on the Street – for players who already experienced it before update 1.21 and continued playing until 1.22, Takemura will now teleport to Wakako’s parlor.
  • Fixed an issue preventing the player from opening the phone in the apartment at the beginning of New Dawn Fades.
  • Fixed an issue where the player could become unable to use weapons and consumables after interacting with a maintenance panel in Riders on the Storm.

Visual

  • Fixed various issues related to clipping in NPCs’ clothes.

UI

  • Fixed an issue where subtitles were not properly aligned in the Arabic language version.

Stability and performance

  • Various memory management improvements (reducing the number of crashes), and other optimizations.
  • Improved GPU performance of skinning and cloth rendering.

Console-specific

  • Memory management improvements on PlayStation 5.

Source: Cyberpunk 2077 Site

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