Death Stranding Patch 1.05 Improves Performance, Whatever That Entails

Death Stranding might have been in development for years, but that hasn’t stopped the game from needing a handful of updates since launch. And the latest, patch 1.05, is now ready to download. Just don’t expect a long list of specific improvements.

That’s because the baby sized update – approximately 1GB in size – barely comes with an explanation. Instead we are simply told it encompasses “various performance improvements”. Which sounds a bit like Sony’s long-term obsession with stability, eh

But in all fairness, gamers have been very complimentary about the release. It has run very smoothly on the various PlayStation 4 consoles – even working flawlessly on the base model. And the only recurring issue some have reported is in the online mode, whereby they’re booted offline a few times due to server instability. But apart from that, they’re happy. Especially compared to some releases this year.

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It’s that level of polish that probably explains why this Death Stranding update isn’t very big – in file size or patch notes. So it’s a sign of quality, really. And that’s not something that’s guaranteed these days, even with the bucket load of money they spend on these releases.

I doubt we’ll find out specifically what this patch does, but if I do, you’ll find this article will be updated accordingly. In the meantime, how about sharing your opinion on Death Stranding in the comments area below – was it worth the wait?

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