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E3 2018: Devil May Cry 5 is Fast and Fierce Thanks to Resident Evil

There wasn’t much to report over on the Microsoft stage at this year’s E3, at least not for us Sony stalwarts. That is, except for one little announcement. I’m talking about the hack and slash classic that is Devil May Cry 5, which is shown off in the video above.

A lot of the gameplay features Nero taking his new metal hand for a spin and bringing pain down upon his foe. Dante, on the other hand (pardon the pun), is a bit of a spare part. He has grown his long hair back, though.

This next installment sees the return of director Hideaki Itsuno, which is clearly evident in the action packed trailer; it looks a lot more brutal than the last. It also makes use of Resident Evil 7’s engine to enhance its performance. See, the Bakers can do something nice…

You can be guaranteed an improvement in character animation, world modelling, and smoother appearance thanks to a steady 60 frames per second.

Capcom also took to Twitter and expanded on its description, saying that Devil May Cry 5  “features intense action, amazing graphics you will mistake for real life, and the fastest gameplay in the series to date”. Those are some mighty fine adjectives!

The engine used for Resident Evil 7 played a big part in its success. We can only imagine what it will do for Devil May Cry 5. Unfortunately we’ll have to wait until Spring 2019 to find out.

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