The Final Fantasy VII Remake is one of the most anticipated games of the year and maybe of the decade (at least last decade). As we near the release, Square Enix is looking back with a video series that explores how this tech demo turned AAA remake became a reality. They take the truth directly from the mouths and sometimes foggy memories of the team who were there. The series will feature commentary from Yoshinori Kitase (producer), the sideways glances (seriously, why is the guy looking off in the distance) Tetsuya Nomura (director and concept design), Kazushige Nojima (story and scenario), Noaki Hamaguchi (co-director – game design/programming), and Motomu Toriyama (co-director – scenario design). These are some stars in the Final Fantasy universe.
I haven’t watched all of the twenty-two minutes from Episode 1: Introduction, but there are some gems here. When Yoshinori Kitase mentioned remaking this monumental classic, the first question was “Are you serious?”. They talk about how the original game takes about ten hours to leave Midgar, but the new game has more content that develops the characters more. It also shows you more of the city from the top to the bottom while delivering all the content of a regular Final Fantasy game. Part one of the game will ship on two discs, and they are assuring you it will be lengthy.
Interspersed with video from the original and new game, they talk about the changes and underlying reasons for the changes. They say the combat style is an amalgamation of the old, turn-based ATB system and modern action games. If it was made today, they say it would be this. A lot of the changes in the game are blended choices that are the result of respect for the original while trying to do something to keep it fresh. They think fans of the original and new fans will find plenty to enjoy.
It’s only the first episode, but I’m fascinated with the process of bringing the Final Fantasy VII Remake to modern consoles with a full facelift and so many changes. It’s been a long journey for anyone who started hoping to see this dream become a reality around the beginning of the PS3 era. We only have to wait until April 10th, before we can fall in love with the game all over again.
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Jason became terminally addicted to videogames after receiving the NES at an early age. This addiction grew to include PC gaming and was cemented with the launch of the PS2. From then on, he was afflicted with epic RPGs, tense shooters, and deep strategy games, never becoming skillful, but never able to quit. He continues to play games (poorly) and share his passion for them to anyone willing to listen.