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GDC 2017: Randy Pitchford Talks Borderlands 3 and Shows Some Art

At GDC today, Randy Pitchford took to the stage to discuss Gearbox’s use of the Unreal Engine 4 as it relates to building their next Borderlands game. He shows images in both black and white and color, talks about how materials make a difference in what is seen, and even shows a fully-rendered production asset.

Although the discussion is mostly technical, it is great to see the next installment of Borderlands will look great. Pitchford made sure to reinforce that they are displaying the tech, not the game. Some of what was shown may not be in a final product. On when we can expect the next Borderlands, Pitchford said, “we’re working on it, we’ll get you soon”.

GDC is in full swing, and Borderlands 3, even the tech demo, is making us a little itchy to jump back into Pandora and shoot everything. Our fingers are crossed for more info at E3.

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