The controversial microtransactions within Middle-Earth: Shadow of War are finally being ousted. The latest free update gets rid of the mutually despised marketplace in an attempt to create a more immersive end game. And provide a more innocent, read non bankrupting experience, of course.
It has been impossible to purchase new in-game currency for a few months now, but any remaining gold in players’ pockets was usable. However, the Middle Earth Kwik-e-Mart is now no more. Instead, it has been replaced by an updated Garrison Menu, which allows access to Training Orders, chests and boosts.
In addition, the entire final chapter has been redeveloped to make it more user-friendly; as things were, it was heavily reliant on players repeating conquests over and over again, thus making the time-saving loot boxes even more attractive. But now, in its new guise, ‘Epilogue’ is more concise, or as Monolith put it “vastly streamlined to include new narration from Shelob, the Witch-king and Dark Talion.”
Whatever you think of the whole loot box controversy, there’s no denying that this is one hell of a reworking that Monolith has implemented in Middle-Earth: Shadow of War. So kudos to them, even if the over reliance on microtransactions shouldn’t have happened in the first place.
Only time will tell if this is enough to convince players to return to the game – many dropped the controller at the fifteen hour mark and will probably need a little more encouragement to pick things back up. But either way, this at least proves that the negative fan consensus has been heard and has hopefully made a lasting impression on developers worldwide.
We wonder what the next loot box and cross-play controversy will be? Share your thoughts below.
Living life one Batmobile chase at a time. When she’s not writing about video games, she’s writing terrible jokes that even a Christmas cracker would be embarrassed to share.