That hallowed media day event for The Last of Us Part 2 has been and gone. But one detail that failed to materialise, after much speculation, was multiplayer functionality. You know, so you could be the Ellie to my Joel.
This actually surprised a lot of gaming journalists, who like the internet, were quite adamant that the multi-hour event must have been a stage to unveil cooperative survival. After all, a few hours of hands on gaming – solo – isn’t the usual tact. Yet, the functionality that was present in both of the first’s releases will be missing this time around.
Making the sequel a lonely place to die.
In utter confusion, one writer took it upon themselves to grab a few words with Sony after the event and ask them – once and for all – whether multiplayer was on the undead-cluttered horizon. To which, they replied no, which was also the echoed official stance of Naughty Dog.
Lead designer Emilia Schatz said, “We’re focusing on a single-player experience, so we’re just making a single-player game for this.” Whilst Sony went with the line, “Correct, it is a single player game.” Both of which are pretty definite. And disappointing to boot.
Yet, in another interview, the vice president of Naughty Dog went all out to ensure there was no misunderstanding, saying:
“It’s so ambitious that we actually decided to make it single player only. There’s no multiplayer in The Last of Us Part 2. We wanted to take all of the resources to make this the biggest game we’ve ever done.”
So, there you have it. The reality and the reason behind it. But if it guarantees us an even bigger and better game then can we really complain? Even if multiplayer was a promised feature at E3 2018…
Are you disappointed by this casualty of the code? Or does a strong solo campaign in The Last Of Us Part 2 more than make up for it?
Source: Push Square
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Living life one Batmobile chase at a time. When she’s not writing about video games, she’s writing terrible jokes that even a Christmas cracker would be embarrassed to share.