Hello Games isn’t taking a day off, it seems, as the plucky Guildford-based studio is hard at work on improving its Magnum Opus, specifically, the VR version of the open-universe game. For those who have tried it out on PSVR, you may have noticed that it doesn’t exactly look top-tier, though that was kind of expected. A visual downgrade against the regular release was always on the cards, but the blurriness of the game has been getting a fair amount of stick. And rightly so. I’ve only managed a few hours inside of No Man’s Sky VR, and that’s due in part to the blurry image quality.
The good news, then, is that Hello Games is working on a new update that will address the blur issue. The studio has released a changelog on Steam that details the improvements coming to the game on PC, as well as a snippet about the PSVR release. The studio says that the next update will “significantly” improve the image quality on PSVR. Here’s the full quote:
“Significantly improved image quality in PSVR: reduced blurriness caused by TAA jitter and fixed low-quality terrain/atmosphere jaggies.”
Wow. Long quote. The point is that if you’re currently sitting out on spaceship adventures because you find the game too blurry, it might be worth strapping the headset on once the new update has landed. There’s no word yet on when the new patch will be released, but I imagine it won’t take too long; the studio has been pumping out updates on the regular since the big BEYOND update, so it shouldn’t be a long wait.
Chris has been writing about gaming news for far too long, and now he’s doing it even more. A true PlayStation know-it-all, Chris has owned just about every Sony console that ever existed. Trophies are like crack to this fella. (Bronze trophies, that is – he only has one Platinum.)