You know those games that make you feel like you just stepped out of a time machine? With a trailer that starts with the logo for 3D Realms, Wrath: Aeon of Ruin may be one of those games. It is a “dark fantasy horror FPS” releasing this summer, and it is built using the original Quake engine. The music and visuals take their inspiration from the games of that era and include a metal soundtrack and hardcore difficulty.
There is a story, but it sounds basic enough to be a 90s FPS. You are the Outlander. You land on the shores of a dead world. Some guy in white calling himself the Shepherd of Wayward Souls tells you to kill the Guardians of the Old World. Since I saw some shooting and stabbing in the trailer, it’s clear the Outlander said yes.
You will go through some traditionally scary environments on your way to kill the Guardians. There are crypts, forests, temples, and areas of the hub world to explore. At first, only two doors of the hub are open, so you’ll need to find keys to unlock the other five. You will have access to ten artifacts and nine weapons, both traditional and unique. The shotgun is great, but the Fangspitter uses your enemies’ teeth as bullets. You can also save anywhere with Soul Tethers, but you are limited to how many you can use.
The VP of 3D Realms, Frederik Shreiber, explains why the team wanted to make Wrath: Aeon of Ruin and why they felt qualified to undertake the project. He said,
“WRATH’s dark fantasy horror, core gameplay and classic feel, is something we feel is often imitated, but rarely matched. It’s something sorely missing from today’s games. Alongside our team of Quake scene developers who are masters of their craft, and the game visionary, Jeremiah ‘KillPixel’ Fox, the haunting journey they are creating is going to be incredible.”
Check out the trailer for Wrath: Aeon of Ruin, and be ready to travel back to the spirit of a 90s FPS this summer.
3D Realms Press Release
Jason became terminally addicted to videogames after receiving the NES at an early age. This addiction grew to include PC gaming and was cemented with the launch of the PS2. From then on, he was afflicted with epic RPGs, tense shooters, and deep strategy games, never becoming skillful, but never able to quit. He continues to play games (poorly) and share his passion for them to anyone willing to listen.