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Producer of the First Crash Bandicoot Game Doesn’t Think the Remaster Trilogy is A Good Idea

A lot of people are looking forward to the Crash Bandicoot N. Sane Trilogy being handled by Vicarious Visions for the PS4. A cross between a remaster and a remake for the original games is something that die hard fans can’t wait to get a hold of. However, the producer of the first Crash Bandicoot game, David Siller, doesn’t think it’s a good idea and a new rendition should have been made instead. He recently sat down with Power Up Gaming and expressed his thoughts on what the sequel should have been, implementing too many fan requests, and more. You can check out his spiel below.

The remastered game looks great no doubt. Vicarious Visions is doing a great job as well. I don’t know how it plays but if it isn’t an obvious improvement then that would be a disappointment. After twenty years there are ways to improve what was already there and instil an even better feel to complement the looks. This was no easy task and I give them credit for giving it a shot in the first place, but then what developer wouldn’t take this on as I am sure the money and potential upside was worth it. There are a million ideas as to what form this should have taken, and Vicarious Visions is implementing some of those fan requests, but that too is quite risky. Never let the audience make the game for you! Surprise and enlighten them instead. Was this project even a good idea, I am not sure that it was. I would have (Activision/Sony) built an amazing all new “next generation” Crash Bandicoot game that would amaze and enthral everyone from then to now, meaning new customers and the fanatic old ones as well.

Innovate and blow some minds! There is so much more that could have been offered now or even during the earlier generation of consoles. There wasn’t a Crash Bandicoot game for the PS3 now was there? An all-new Crash Bandicoot game for PS4 should be starring Crash’s own kid and his kid’s crew. He could flashback and even tell stories of what his dad told him about “back in ‘da day”, while blazing a new trail including great new features and abilities including “techno-gadgets” that are awesome! Maybe this is actually Coco’s child but indeed the franchise could have and should now move into the future.

When I look at the new remastered game, I say “WHY”? This should be new and clever and introduce so much more gameplay techniques and interesting new story plot twists that are missing from the new remastered product (I assume). It looks like the “same ole – same ole” with just a new spiffy suit or coat of paint. They will especially sell this to everyone that already has it and a few more sure. Old is new again, just look at the Mini NES! As a game designer, creator and producer I would have taken the course of something new and dynamic that begs to be born, over rehashed games. Show the world what new can do! If this franchise deserves to live then pump life into it, not a Frankenstein-ian effort. Why could this have not been offered on the PS3? When asked what is your favorite film work, Hitchcock would answer ‘My next one’!”

One thing we would like to say in response is that making a sequel with Crash’s kid isn’t exactly new or clever. People wanting something old and nostalgic on their new systems isn’t something to shy away from. What do you think? Do you agree with Mr. Siller or have your own opinion? Let us know!

 

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