Latest News

Red Dead Online Gets Battle Royale Mode, Only Supports 32-Player Battles

Rockstar has announced today that Red Dead Online is getting a new update and that it’s releasing today. The new update brings a new game mode to Red Dead Redemption 2‘s online suite, Red Dead Online.

The new game mode, dubbed Gun Rush, is essentially another Battle Royale. Players must gather weapons and ammo while the play area shrinks over time. You can play alone or you can team up and the last one alive wins. Because there aren’t already a dozen other games that already do such a thing…

What’s more is that Gun Rush won’t be upping the player count, but will instead be limited to 32 players.

Today’s update also brings a slew of changes that Rockstar says are based on player feedback. They’re listed below, but you’ll also note that there’s no mention of any change to the in-game economy and horrific grinding. So some feedback has been listened to, but not all of…

  • Daily Challenges: Tackle new challenges each day covering every aspect of the game, from sharpshooting to evading the law.
  • Law and Bounty Upgrades: Some changes are coming to the way the Law and Bounty systems work in Red Dead Online to reduce the enticements for griefing. Soon, players will get a bounty for committing crimes and will be incentivized to pay them off within an allotted time. Wait too long and bounty hunters from each of the states will track the player forcing them to either pay up or escape.
  • Parley Changes: We’re making the Parley system easier to trigger so that you can avoid aggressive players more quickly. In addition, it will be easier to trigger Feuds, Posse Feuds and Leader Feuds to take on attacking players in structured competition.
  • Proximity-Based Player Blips: Player location blips will soon appear only over short distances, reducing the range at which you are visible to others, decreasing the likelihood of being targeted by another player across large areas. Down the line, we’re also looking to introduce the ability to identify players who grief and kill indiscriminately with a progressively darkening blip that becomes more visible and at a longer range, so everyone in a session can identify potentially dangerous opponents at a glance and from a safe distance.

Source: Rockstar Games

Comments
To Top
Manage Cookie Settings