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Star Wars Jedi: Fallen Order Gets 60FPS Capability In PS5 Patch

I think it’s fair to say that Star Wars Jedi: Fallen Order was a little bit buggy at launch. And by little, I mean a lot. In fact, many players agreed that had it been more polished then it could have been a competitor for one of the best games of its year. But instead it struggled to convince those who weren’t already bought into the idea that it was worthy of their time and money – despite many fixes coming in the way of updates post launch. However, with today’s news of a PlayStation 5 patch – bundled with a guaranteed 60 frames per second performance – maybe it can finally convince those fence sitters of its worth?

Respawn Entertainment is probably hoping so.

The update was spotted by some this morning (January 12th, 2021), though they didn’t know what is was for until later in the day. Now we know, however, that it is a performance targeting patch specifically for the PlayStation 5 whose purpose is to maintain a steady 60 frames per second. This is certainly an improvement on the current fluctuating achievement of 40-50FPS (and a step up from the PlayStation 4’s 30). But that’s not all it changes.

From now on there will be no dynamic resolution. And it will render itself at 1200p. So, if you have been waiting to enjoy this rough diamond in its best possible form, then now is the time. That’s if you own a PlayStation 5, which might be this patch’s greatest foe.

The game is certainly a world away now from its launch state (you may even say a galaxy, far far away from its launch state). But it has struggled to leave those initial impressions behind, as do many games in the 21st century thanks to the internet. The PlayStation 5 has proven a blessing for many last generation games since its launch – helping to improve some pretty annoying loading times, amongst other things. And it looks like it will be a saviour for Star Wars Jedi: Fallen Order, too. But Darth won’t be happy!

Source: EA Official

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