In a post on Twitter today, developer ConcernedApe shared some spectacular sales numbers for its laidback farming and mining sim Stardew Valley. Over the last four years since release and across multiple platforms, the game has managed to sell over 10 million copies. It’s even more incredible when you realize it was made by one dude who just wanted something similar to Harvest Moon, but wanted “to address the problems I had with Harvest Moon, as well as create more ‘purpose’ with tried-and-true gameplay elements such as crafting and quests.” (Source: Gamasutra)
His message on Twitter is one of pure appreciation.
Stardew Valley has sold over 10 million copies. It’s strange & amazing to think back to when I was making this game in my bedroom w/ no clue if anyone would like it. Only 4 years ago! To everyone who has played this game, supported it, and made all of this possible: Thank you!!
— ConcernedApe (@ConcernedApe) January 23, 2020
Before I sat down to actually play it a while ago, I didn’t see the appeal. After sinking hours into the game (on a non-PlayStation platform), it is oddly addicting and calming at the same time. It’s also cheap, and is running a few dollars less on the PlayStation Store now if you want to check it out.
Congrats on the sales, ConcernedApe. It’s quite an accomplishment.
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Jason became terminally addicted to videogames after receiving the NES at an early age. This addiction grew to include PC gaming and was cemented with the launch of the PS2. From then on, he was afflicted with epic RPGs, tense shooters, and deep strategy games, never becoming skillful, but never able to quit. He continues to play games (poorly) and share his passion for them to anyone willing to listen.