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The Division 2 Update Targets Performance, Patch Notes Here

Ubisoft has today offered their agents an in-field update for The Division 2, squawking all of the details via secure, encrypted radio. Or the world wide web, to you and me. Fortunately, we’re skilled in this type of espionage and can bring you the full patch notes. No deciphering needed.

There’s not much to report, in truth. It encompasses quite a few technical tweaks and performance improvements that are needed to preserve an immersive and enjoyable experience. But apart from that, it is a rather empty cache. A rather empty, 2.3GB cache, that is.

The full patch notes are:

Performance

  • Various improvements to reduce frame drops.

Clans

  • Changed the Clan Member UI colour to not conflict with Elite enemies.
  • Fixed an issue where players Clan XP contributions could stop registering.

VOIP

  • Changed Push-to-Talk to be the default VOIP setting.

UI

  • Changed Apparel Store purchase confirmations to a button hold action.
  • Reduced the UI flickering effect present in the menu.
  • Fixed a visual bug that would incorrectly display a grey duplicate backpack reward when opening apparel caches.
  • Fixed the menu distortion animation playing twice under certain circumstances.

Skills

  • Fixed abnormal skill behaviour when equipping a skill after having switched to a grenade.
  • Fixed instances of skills going on cool down when deploying a shield.
  • Fixed an issue where multiple Cluster Seeker Mines could be deployed in short succession.

Mods

  • Fixed an issue where donating a weapon with mods attached would remove the mods from the players inventory.

Gameplay

  • Fixed daily and weekly missions not resetting for offline players.
  • Improvements made to Co-op health scaling.
  • Fixed an issue where armour/gear scaling would not take World Tiers into account.
  • Fixed skill damage incorrectly being scaled twice for low level players joining a high level group.
  • Fixed players potentially becoming stuck on the “Meet The Division Coordinator” objective after having played in Co-op.
  • Fixed players potentially becoming stuck on the “Meet with Odessa Sawyer” objective.

Open World

  • Fixed an issue that would allow players to upgrade neutral control points.

Side Missions

  • Fixed an issue that would cause low level players to gain unintended amounts of XP by completing side missions with a high level group member.

Is The Division 2 meeting your expectations? Or has it shot itself in the foot? Set your sights on the comment section below, and pull the trigger on that opinion of yours.

Source: Ubisoft

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