Many of Naughty Dog’s faithful fans were left reeling yesterday when the studio confirmed that The Last of Us 2 would ship without a multiplayer mode. The first game included a robust and, frankly, brilliantly refreshing multiplayer mode called Factions. Many assumed that the sequel would also bring with it a multiplayer component. Sadly, that’s not the case. However, things aren’t as clear-cut as they seem.
The studio released a statement on Twitter to address players’ concerns about the lack of multiplayer, whilst also confirming that the original plans for multiplayer have grown so big that it in itself has outgrown the studio’s original vision. You can read the full statement down below:
“We wanted to address multiplayer in The Last of Us Part II. As we’ve stated, the single player campaign is far and away the most ambitious project Naughty Dog has ever undertaken. Likewise, as development began on the evolution of our Factions mode from The Last of Us Part I, the vision of the team grew beyond an additional mode that could be included with our enormous single player campaign. Wanting to support both visions, we made the difficult choice that The Last of Us Part II would not include an online mode.
However, you will eventually experience the fruits of our team’s online ambition, but not as part of The Last of Us Part II. When and where it will be realized is still to be determined. But rest assured, we are as big a fan of Factions as the rest of our community and are excited to share more when it’s ready.
So it sounds like The Last of Us 2 really won’t have any online play, but what was originally planned to be the follow-up to the popular Factions mode will instead release as its own thing at a later date.
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Chris has been writing about gaming news for far too long, and now he’s doing it even more. A true PlayStation know-it-all, Chris has owned just about every Sony console that ever existed. Trophies are like crack to this fella. (Bronze trophies, that is – he only has one Platinum.)