While we are trying to avoid coronavirus – both here and in real life – we’re being forced to mention it again today as Sony has announced that, due to the ongoing coronavirus pandemic, The Last of Us: Part 2 and Marvel’s Iron Man VR have both been delayed until further notice.
That’s not a type-o, that really is until further notice. Explaining on Twitter, the platform holder stated that, due to the ongoing worldwide crisis, the games would not be releasing as originally planned as the logistics for their release have been compromised. In other words, retail sales wouldn’t be anywhere near what they were projected to be.
So why not just release them both as digital games and have the physical releases come later? The answer here is a complex one and it has a lot of different parts. For one, Sony has agreements in place with retailers to stock its games. If Sony jumps the gun and releases the games digitally with a later retail release, those retailers will see less demand for the physical stock they will hold. Sticky stock is every retailer’s nightmare, especially at a time when they’re doing their utmost to liquidate stock into bankable cash.
The other reason is for the players. Despite broadband update being much higher than in previous years, there are still many players with their consoles disconnected from the internet. Not everybody can get broadband to their home, and some people just don’t have internet set up at all. It makes sense, then, to keep the playing field fair and have the games release digitally and physically on the same day. That way, nobody who can afford to buy the games via their preferred channels is left behind. Simple, innit?
It’s a shame, sure, but there are plenty of games to play, and if you’re anything like me you’ve probably got a backlog of sin you could be working through while you’re stuck at home.