One of my few annoyances with The Walking Dead Onslaught on PSVR was the red hand outline appearing when I tried to hold a two-handed weapon. The PSVR light-tracking system does not like it when the lights get too close together, and it can confuse the camera. Thankfully, this has been fixed in the latest update for The Walking Dead Onslaught on PS4/PSVR, with the latest update, version 1.03, bringing several fixes and improvements to the game.
The big one of note is the red hand fix, but there are a few other noteworthy fixes and tweaks, and you can read them down in the patch notes below. The latest update is around 180MB in size, so if it hasn’t already downloaded and installed, it shouldn’t take very long at all.
The Walking Dead Onslaught 1.03 Patch Notes
- Fixed collision on chain-link fences to prevent teleporting through locked areas.
- Removed “red hand” FX for when tracking is having difficulty finding the controllers, increasing immersion.
- Fixed infinite looping audio bug caused when rack up screen was clicked through too quickly.
- Fixed an issue which caused the player to be stuck if they exited the game during the rack up sequence, re-entered, and selected to replay the mission.
- Fixed several edge case crashing bugs discovered by the players.
- Update credits.
If you’re not sure if you have the latest update, go to the game’s icon on the home screen and hit the “options” button on your controller, and then scroll down to “check for update.” If you already have the latest version of The Walking Dead Onslaught, you won’t need to do anything. If you don’t, then checking for the latest version will kickstart the download for you.
The Walking Dead Onslaught released earlier this month and I had the great pleasure of playing and reviewing it. You can watch my review up above, or you can read it if you hate the sound of my voice. It’s OK. I do, too. And as an added bonus (but you’ll have to bear with my voice) there’s a fun video down below with lots of crap jokes and a bit of info about the game.