The latest patch for Torment: Tides of Numenera is available for the PS4, and it makes the usual tweaks and fixes to smooth out the overall game, but it also adds some new features and a new potential friend. The new companion Oom is…well, he looks like a blob of goo. As far as blobs of goo go, he looks very useful with his own abilities and a new questline. It will also interact with other characters in unique ways.
Are you struggling to keep the lore and characters clear in your mind? The update adds the Voluminous Codex with information about the Ninth World and the people you meet as you journey. These unlocks will happen whenever you discover something new.
Our own Dom O’Leary gave Torment: Tides of Numera a glowing review, calling the game, “A great example of quest writing and storytelling”. Take a look at his review and the full notes for all the details in the update to see if it might just be the game for you.
- New Companion: Oom. Oom is a new stretch goal character who you will discover on your journey through the Ninth World. Oom features its own companion quest, “Servant of the Tides”, its own unique abilities for use in combat and exploration, and interactions with various characters throughout the game.
- Added the Voluminous Codex. This new stretch goal feature unlocks lore and character entries as you explore the game world.
- Various balance improvements to Crisis gameplay throughout the game.
- Various balance improvements to exploration gameplay, especially in the later stages of the game.
- Cypher Sickness initialization is now delayed until after Equipment initialization. This should prevent issues where loading a save file where equipment was preventing a cypher explosion would cause input to freeze up.
- Remove all non-gameplay Fettles from companions when they’re removed from the party. This should prevent certain freezes from occurring.
- Players can now advance to Tier 5 and Tier 6, allowing players to spend their Experience Points more in the later game. This also allows the Last Castoff to gain abilities from other character types.
- Numerous small UI fixes.
- Numerous small quest fixes
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Jason became terminally addicted to videogames after receiving the NES at an early age. This addiction grew to include PC gaming and was cemented with the launch of the PS2. From then on, he was afflicted with epic RPGs, tense shooters, and deep strategy games, never becoming skillful, but never able to quit. He continues to play games (poorly) and share his passion for them to anyone willing to listen.