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Wraith: The Oblivion – Afterlife Trailer for PSVR, Oculus Quest, PCVR Headsets; Releasing Early 2021

Fast Travel Games has revealed the first gameplay trailer along with new game details for upcoming VR horror game Wraith: The Oblivion – Afterlife. Owners of Oculus Quest, Oculus Rift/S, HTC Vive, Valve Index or PSVR headsets will be able to enter the Shadowlands as a Wraith in early 2021. Players can add Afterlife to a Wishlist now on SteamOculus Quest & Oculus Rift, with cross-buy support across both Oculus platforms.

Afterlife’s debut gameplay trailer shows the player moving around as a Wraith, while suddenly being chased by one of the sinister Specters roaming the Barclay Mansion.

Become a Wraith

Set in the World of Darkness, a modern fantasy horror universe where you are the monster, Afterlife shares the same setting as Vampire: The Masquerade and Werewolf: The Apocalypse. In Afterlife, the player becomes a Wraith, one of the restless dead with supernatural powers at their disposal. As they progress, their powers will grow, granting them access to new areas:

  • Wraithgrasp: Allows the player to manipulate objects from a distance and change the environment around them.

  • Sharpened Senses: Helps the player pick up distant whispers or track the movement of other spirits.

  • Insubstantiality: Gives the player the power to walk through solid walls.

The Barclay Mansion

Afterlife plays against a backdrop of modern Hollywood decadence and occult research:

  • The player will explore the massive Barclay Mansion to gradually reveal its terrifying history, and the reason behind their own death.

  • The mansion is filled with apparitions and sinister Spectres trailing the players’ footsteps, each with its own background story and with a connection to the bigger mystery.

  • To stay hidden and uncover the truth, players need to be stealthy and use objects to hunt for clues in the world around them.

A World of Dark Secrets

For the first time in history, players will get to experience a World of Darkness game from the Wraith’s perspective:

  • As a Wraith, death is not the end. The player is caught between this life and the next, accompanied by their Shadow, a manifestation of their dark subconscious.

  • The Shadowlands are the reflection of the daylight world: a place where the dead walk unseen, side by side with the living.

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