A new trailer for Ys IX: Monstrum Nox hit the internet today. It’s a big departure from Ys VIII, but that game set the foundation for Ys IX in many ways. According to an interview on the PlayStation Blog, the game’s director and producer, Toshiro Kondo gives players a little perspective. He says that the series really remained true to the original ideas through Ys VII. For Ys VIII, they kept the core concept while adding new mechanics and narrative ideas. The changes were a hit for fans and newcomers, laying the groundwork for pushing the series even more in Ys: IX. He’s also quick to reassure fans that the new game will “retain the core of what makes Ys what it is.”
Along with a new location, the game’s protagonist, Adol Christin, will also change. After the last game’s bright and open island, the next journey will take the adventurer to “The Prison City” in Balduq. It’s a darker more mysterious place with a city built around a prison. Adol is turned into a Monstrum and will have to work with other Monstrums to defeat shadow creatures in the city. Each Monstrum has a special ability such as running up walls or flying and are compared to superheroes. The trailer shows a very action-oriented game, so fans should have a good idea of what to expect in this latest iteration.
If you are buying a ticket for the hype train, you can also pre-order a special edition of the game…that releases sometime next year. The Pact Edition will include the game, a reverse cover, a mini art book, and a Melodies of the Macabre soundtrack. By clicking here, you can pre-order the Collector’s Edition from the NIS America store. Priced at $99.99, it contains everything from the Pact Edition plus the Chains and Chansons soundtrack, the Nails in the Coffin art book, a prequel novel, the Crimson King chibi figure, some art cards, and keychains all in a collector’s box.
I’d recommend you start with today’s trailer and work your way up from there. As I mentioned, we won’t see a release for Ys IX: Monstrum Nox until sometime in 2021.
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Jason became terminally addicted to videogames after receiving the NES at an early age. This addiction grew to include PC gaming and was cemented with the launch of the PS2. From then on, he was afflicted with epic RPGs, tense shooters, and deep strategy games, never becoming skillful, but never able to quit. He continues to play games (poorly) and share his passion for them to anyone willing to listen.